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01 February 2008

Crysis v1.2 Patch Coming soon...

Crysis patch v1.2 is currently under Q&A by EA, here's the list of improvements you can expect from the patch:

- Fixed potential server exploit that could cause servers to crash.

- Added mouse wheel scrolling support for server browser.

- Fixed an issue where in unarmed mode, the character's arms will suddenly reappear and disappear when picking up and dropping an object.

- Added new effects for vehicle shattering after being frozen.

- C4 will now stick to doors correctly.

- Added new grenade indicator icon.

- Adjusted explosion radius of grenade launcher to be more efficient vs. players.

- Added check for players riding on vehicles while not seated to prevent them being killed.

- Tweaked damage for players hit by vehicles at lower speeds.

- Adjusted wall collision damage for civilian car.

- Improved AI machinegun handling (both stationary and mounted machineguns on vehicles).

- Fixed an issue with "Escort Prophet out of sphere" objective failure causing reloading issues.

- Added team colors to kill/death messages (explained in detail further above).

- Fixed some game states not properly resetting after game restart.

- Fixed issue where VOIP doesn't work properly on non-dedicated servers.

- Added auto team balance. Players will now be moved from full teams to the opposing side when dead if the numbers are unbalanced.

Personally, I don't care about playing it online. I'm more concerned over it's graphics performance and was actually expecting some major optimizations for v1.2. =(


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