Pictures of Apple MacBook Air disassembled:
After the casing the taken off, you can see the large battery taking up most of the space. Do expect OEMs to come out with cheaper alternatives for replacement.
Measuring a mere 0.5cm and "weighing" in 80GB is the highest capacity Samsung has to offer for a single platter 1.8" hard drive.
It runs at the standard 4200rpm and based on PATA interface. Yes, its the same as those used in iPod Classic 80GB. I wonder why they didn't used a 64GB or even 128GB SSD instead.

At the heart of the fruit is the custom-made (shrink-sized) 20W Intel Core2Duo based on the Merom core. The one next to it is the low-power GS965 chipset.
8x1Gb modules on both sides makes up a total of 2GB, running at DDR2-667.
After removing a total of 88 screws.
Source: http://www.hardspell.com/doc/pc/67336.htm
05 February 2008
Apple MacBook Air Disassembled (pictures)
01 February 2008
Crysis v1.2 Patch Coming soon...
Crysis patch v1.2 is currently under Q&A by EA, here's the list of improvements you can expect from the patch:
- Fixed potential server exploit that could cause servers to crash.
- Added mouse wheel scrolling support for server browser.
- Fixed an issue where in unarmed mode, the character's arms will suddenly reappear and disappear when picking up and dropping an object.
- Added new effects for vehicle shattering after being frozen.
- C4 will now stick to doors correctly.
- Added new grenade indicator icon.
- Adjusted explosion radius of grenade launcher to be more efficient vs. players.
- Added check for players riding on vehicles while not seated to prevent them being killed.
- Tweaked damage for players hit by vehicles at lower speeds.
- Adjusted wall collision damage for civilian car.
- Improved AI machinegun handling (both stationary and mounted machineguns on vehicles).
- Fixed an issue with "Escort Prophet out of sphere" objective failure causing reloading issues.
- Added team colors to kill/death messages (explained in detail further above).
- Fixed some game states not properly resetting after game restart.
- Fixed issue where VOIP doesn't work properly on non-dedicated servers.
- Added auto team balance. Players will now be moved from full teams to the opposing side when dead if the numbers are unbalanced.
Personally, I don't care about playing it online. I'm more concerned over it's graphics performance and was actually expecting some major optimizations for v1.2. =(
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