
Last but not least, Company of Heroes: Tales of Valor,
the gap is merely 3.5%
The gap opens to 5% with 4xAA & 16xAF.
You can see from the result that both cards perform at a similar level, with the GeForce GTX260+ edges out by a small margin in most games. Given both cards are selling at the same price, the Nvidia card definitely makes a better choice.
Part 1: Introduction & Specification
Part 2: Test Setup
Part 3: 3Dmark & Call of Duty 5
Part 4: NSF:Undercover & FarCry2
Part 5: COH: Tales of Valor
10 May 2009
GeForce GTX260+ vs Radeon HD4890 Part5
GeForce GTX260+ vs Radeon HD4890 Part4

Need For Speed: Undercover, again no significant difference between the two.
The GTX260+ almost achieved what is known as "free AA",
while the HD4890 suffered a 12.6% drop in frame rate.
Moving on to the first DX10 game benchmark, FarCry2,
HD 4890 performs much better than its counterpart.
The gap maintained after switching on AA & AF.
Part 1: Introduction & Specification
Part 2: Test Setup
Part 3: 3Dmark & Call of Duty 5
Part 4: NSF:Undercover & FarCry2
Part 5: COH: Tales of Valor
GeForce GTX260+ vs Radeon HD4890 Part3
Benchmark Result
3Dmark Vantage (Performance),
where GTX260+ leads by 1717 points or 16%,
thanks to its support for PhysX technology.
3Dmark06 running at its default 1280x1024,
shows that both cards are on par.
Moving on to Call of Duty 5, running at 1920x1200 0xAA 0xAF,
GTX260+ is merely 2fps faster, no significant difference between the two.
GTX260+ suffers a drastic drop in performance when AA & AF is turned on.
Part 1: Introduction & Specification
Part 2: Test Setup
Part 3: 3Dmark & Call of Duty 5
Part 4: NSF:Undercover & FarCry2
Part 5: COH: Tales of Valor
GeForce GTX260+ vs Radeon HD4890 Part2
Test Setup
Processor: Intel Core 2 Quad Q9650 @ 3.6Ghz (400x9)
Memory: Corsair DDR2-1066 2x1GB
Motherboard: Asus P45
Harddisk: Seagate Barracuda 320GB 7200.10
Power Supply: GreatWall 650W
Display: Hanns.G 28" (1920x200)
Graphics:
Gainward GeForce GTX260+ 55nm 896MB Golden Sample (625/1348/2200)
Radeon HD 4890 GDDR5 1GB (850/3900)
Driver:
Forceware
O/S: Windows Vista Ultimate SP1
Chipset: Intel P45 Vista 9.0.0.1008 WHQL
Framerate: FRAPS 2.9.8
Part 1: Introduction & Specification
Part 2: Test Setup
Part 3: 3Dmark & Call of Duty 5
Part 4: NSF:Undercover & FarCry2
Part 5: COH: Tales of Valor
GeForce GTX260+ vs Radeon HD4890 Part1
AMD turns up the heat with an improved core and thus the birth of it's flagship Radeon HD4890. As part of their pricing strategy, ATI has announced that HD4890 will be retailing for under $260, which is also the price point of an overclocked GTX260+. Today, we will find out which card is the most bang for bucks.
Sample GPU-Z screenshot:
GeForce GTX260+ core216 with a 55nm core
Specification Comparison
| Product | GeForce GTX 260+ | Radeon HD4890 |
| Core Code | GT200 | RV790 |
| Process | 55nm | 55nm |
| Transistors | 1400 million | 959 million |
| Core Clock | 625Mhz | 850Mhz |
| Shader | 1348Mhz | 850 Mhz |
| Shader | 216 | 800 |
| ROP | 28 | 16 |
| TMU | 72 | 40 |
| Memory Clock | 2200Mhz | 3900Mhz |
| Memory Bus Width | 448-bit | 256-bit |
| Memory Size/Type | 896MB GDDR3 | 1GB GDDR5 |
Part 1: Introduction & Specification
Part 2: Test Setup
Part 3: 3Dmark & Call of Duty 5
Part 4: NSF:Undercover & FarCry2
Part 5: COH: Tales of Valor
27 January 2009
GeForce 8800GT vs Radeon HD4870 1GB - FarCry2

Bench it with the exact same settings, average result is taken after 3 loops of small ranch.
Get ready for some insane frame rates!

8800GT 512MB OC (713/1728/2000)

HD4870 1GB OC (790/3800)
WHAT?! HD4870 1GB is only 1.4fps faster than 8800GT?!
Test System
Processor: Intel Core2Quad Q6600 @ 3.2Ghz (355x9)
Motherboard: ASUS P5B-E Plus
Memory: 2x1GB Kingston @ DDR2-1066 5-5-5-18
Storage: Hitachi 160GB 7200 SATA2
Power Supply: Coolermaster iGreen 500W
Display: BenQ FP202W 1680x1050 8ms
Graphics:
MSI NX8800GT 512MB OC (T2D512E) @ 713/1728/2000
MSI R4870 1GB OC (T2D1G) @ 790/3800
Windows Vista Ultimate SP1 32-bit DX10
Forceware 180.48 WHQL
Catalyst 8.12
FarCry 2 v1.0
After installing Catalyst 8.12 Hotfix...

the frame rates shoot through the roof!!!
Problem solved.
-hotfix.png)
A better picture with this graph.

Data table of the test results...
other sites on FarCry 2 graphics performance:
Guru3D
Techspot
25 December 2008
GeForce GTX 285 & GTX 295 Specifications

The specifications of GTX295 is rather interesting. Each of the two GTX295 cards can be better described as "GTX270", somewhere in between GTX260-216 & GTX280. You will be surprised if you thought it would be just another power hungry monster. It turned out that GTX295 merely eats 53W more than the old GTX280. Lastly, it's Quad-SLI ready, MSRP is rumored to be US$499. Later we will see how it benchmark against Radeon HD 4870X2.
| Product | GeForce GTX 280 | GeForce GTX 285 | GeForce GTX 295 |
| Process | 65nm | 55nm | 55nm |
| Core Clock | 602Mhz | 648Mhz | 576Mhz |
| Shader | 1296Mhz | 1476Mhz | 1242Mhz |
| Shader | 240 | 240 | 480 |
| ROP | 32 | 32 | 56 |
| TMU | 80 | 80 | 160 |
| Memory Clock | 1100Mhz | 1240Mhz | 999Mhz |
| Memory Bus Width | 512-bit | 512-bit | 2x 448-bit |
| Memory Size/Type | 1GB GDDR3 | 1GB GDDR3 | 1792MB GDDR3 |
| TDP | 236W | 183W | 289W |
Labels: geforce, nvidia, specifications
30 November 2008
GeForce 9600GSO vs 9600GT: Benchmark Scores
Page 1: Introduction
Page 2: Specifications Compared
Page 3: Test Platform
Page 4: Benchmark Scores
| Test | Resolution | 9600GSO 768MB | 9600GT 512MB | % difference |
| 3DMark06 v1.1.0 | 1024x768 | 11353 | 10910 | 4.1% |
| fps (average) | ||||
| Lost Planet DX10 | 1280x1024 | 32.2 | 30.3 | 6.3% |
| Crysis v1.1 | 1280x1024 | 31.1 | 29.8 | 4.4% |
| Call of Duty 4 DX10 | 1280x1024 | 87.6 | 80 | 9.5% |
| Call of Juarez | 1280x1024 | 36 | 32.3 | 11.5% |
| UT3 demo | 1280x1024 | 148 | 134 | 10.4% |
The 9600GSO beats 9600GT in every benchmark, an average of 6.6%!
Highlight: How to Softmod 9600GSO into 8800GTS
Despite having the advantage of an optimized G94 core with higher clocks and memory bandwidth, the 9600GT with 32 shaders less lost to the re-branded 9600GSO.
Do note that the market is flooded different flavors, result would be very different between 9600GSO of 192MB vs 384MB vs 768MB (even 1536MB), on top of different factory overclocks. Its a pity that we cannot possibly test our every version out there. Prices varies widely as well, so do take clocks, memory size, output types, warranty duration, package contents into your purchase consideration.
Page 1: Introduction
Page 2: Specifications Compared
Page 3: Test Platform
Page 4: Benchmark Scores
Source: SanHaoStreet
Other popular posts:
- Radeon HD 4870X2 CrossfireXvsGeForce GTX 280 Tri-SLI
- Radeon HD3850 X2 + GeForce 8600GT
- GeForce GTX260 vs GTX260+ vs Radeon HD4870
- Radeon HD 4830 512MB Review
- Intel Core i7 Specifications
- Core2Duo E8200 E8400 E8500 Gaming Performance
- GeForce 9500 GT Specifications & Benchmark
- AMD B3 Phenom X4 9850 Benchmarked
- Nvidia GeForce 9800 GX2 vs AMD Radeon HD 3870 X2
- GeForce 9600 GT vs Radeon HD 3850
- Triple Core 8600 vs Quad Core 9600
- Radeon HD 3870X2 vs GeForce 8800 Ultra
- Core 2 Quad Q9300 vs Q6600
GeForce 9600GSO vs 9600GT: Test Platform
Page 1: Introduction
Page 2: Specifications Compared
Page 3: Test Platform
Page 4: Benchmark Scores
Processor: Intel Core 2 Extreme QX6850 @ 3.0Ghz
Motherboard: Asus Striker II Formula
Memory: Apacer 2x1GB DDR2-800 @ 5-5-5-15 2T
Storage: Seagate 7200.10 320GB SATA
Display: Dell 30" LCD
OS: Windows Vista Ultimate + DirectX 10
Driver: Forceware 174.88 beta
Graphics Card use in this review (Core/Shader/Memory):
Gainward 9600GSO 768MB (600/1500/1800)
Nvidia reference 9600GT 512MB (650/1650/1800)
Page 1: Introduction
Page 2: Specifications Compared
Page 3: Test Platform
Page 4: Benchmark Scores
GeForce 9600GSO vs 9600GT: Specifications Compared
| Product | 8800GS | 9600GSO | 9600GT |
| Core | G92 | G92 | G94 |
| Transistors | 754million | 754million | 505million |
| Core Clock | 550Mhz | 550Mhz | 650Mhz |
| Shader | 1375Mhz | 1375Mhz | 1625Mhz |
| Process | 65nm | 65nm | 65nm |
| ROPS | 16 | 16 | 16 |
| Stream Processors | 96 | 96 | 64 |
| Memory Clock | 800Mhz | 800Mhz | 900Mhz |
| Memory Bus Width | 192-bit | 192-bit | 256-bit |
| Memory Size | 384MB GDDR3 | 384MB GDDR3 | 512MB GDDR3 |
GeForce 9600GSO vs 9600GT: Introduction
GeForce 8800GS was an unpopular product when it was launched. Nvidia simply injected a doze of 9-series (marketing) magic into it and, *poof!* 8800GS evolves into 9600GSO overnight. What changed? Just the name, same G92 core with 96 shaders running on 192-bit memory interface remained unchanged. But this time round, card makers are given more freedom in designing their own custom PCB, the amount of memory, as well as the clocks.
The official clocks for GeForce 9600GSO is 550/1375/1600 (core/shader/memory), which is exactly the same as 8800GS, yet slightly lower than the announced reference clocks of 580/1450/1400 earlier on. I guess this move will encourage partners to come out with more profitable overclocked editions.
Do note that Forceware 174.14 WHQL can support GeForce 9 series products as well as MCP78 chipset. The only difference is that Forceware 174.88 added in support for the 9600 GSO.
Some Pictures

8800GS

9600GSO

9600GT
Page 1: Introduction
Page 2: Specifications Compared
Page 3: Test Platform
Page 4: Benchmark Scores
08 November 2008
Radeon HD3850 X2 + GeForce 8600GT
Radeon HD3850 X2 + GeForce 8600GT
PhysX, the "in" thing in 3D PC gaming these days. Nvidia injected a boost of PhysX support to all GeForce 8 series & above cards. On the other hand, ATI has trouble coming up with similar features in the same field. So what can ATI fans do for now? One way is to add a mid-range GeForce card to the existing CrossFire platform, which will be covered here today. The following is an extract from the original article.

The test will be based on the Colorful C.A790GX X3. As the product name suggests, the board has 3 PCI-E 16x slots.

The PCI Express slots.
The blue one is a fully compatible PCI-E 2.0 16x slot. Under closer observation, you can see that the blacks' slots are missing half the pins, that is because they are in x8 configuration, providing x8 and x4 speed respectively.

The jumpers need to be changed to 2-3 configuration in order to enable a dual-card CrossFire mode. In CrossFire mode, the first two PCI-E slots (blue and black) will be run at x8 + x8 configuration.
Test System Specifications

CPU: AMD Phenom X4 9600 2.3Ghz
Mainboard: Colorful C.A790GX X3 (AMD 790GX + SB750)
Memory: OCZ DDR2-1150 2x1GB
Storage: Seagate 7200.10 160GB
Graphics:
Colorful Radeon HD3850-GD3 (x2)
Colorful GeForce 8600GT-GD3
Power: Thermaltake Toughpower 1200W
O/S: Windows XP Pro SP3
DirectX 9.0c 2008-3
AMD Chipset 8.9
ATI Catalyst 8.10
ForceWare 178.24 WHQL
Baseline Benchmark:

8660 for 3DMark06.
No miracle of a CrossFire-SLI here, the score matches the result for a pair of HD3850 X2 in x8 + x8. As the score suggests, the benchmark program gained no advantage from the additional 8600GT.

MKZ without PhysX acceleration

MKZ with PhysX acceleration from the 8600GT. The average framerate shows significant improvement of around 67%.

Nurien, without PhysX acceleration.

Nurien, with PhysX acceleration, received a big boost from the help of 8600GT.
27 October 2008
GeForce GTX260 vs GTX260+ vs Radeon HD4870

Initially, the GT200 based GeForce GTX280 and GTX260 were priced so high, the price/performance ratio was so bad that it didn't make any sense to pay the huge premium over the little performance gain. Of course we are comparing it against Radeon HD4800 series. To boost sales, Nvidia cut GeForce GTX280 price by 62%; GTX260 by 33%, placing the latter in the same price point with Radeon HD4870.
Things got interesting when Nvidia launched a new GTX260 version known as GeForce GTX 260+ Core 216, containing 216 shader processors as compared to the original GTX260's 192 SP. Bla bla bla.. Let's not waste anymore time on complex technical details, time to watch the triple-threat match of GeForce GTX260 192SP vs GTX260+ 216SP vs Radeon HD 4870!
Test Platform
| CPU | Intel Core 2 Extreme QX6850 |
| Motherboard | GIGABYTE GA-X48T-DQ6 |
| Memory | A-DATA DDR3-1066 Extreme CL7 2x1GB |
| Graphics | NVIDIA GeForce GTX 260 192SP 896MB |
| Inno3D GeForce GTX 260 GOLD 216PS 896MB | |
| ATI Radeon HD 4870 512MB | |
| Power | GIGABYTE ODIN GT 1200W |
| OS | Windows Vista SP1 |
| Driver | Forceware 177.43 |
| ATI Catalyst 8.8 |
Benchmark Result
| GeForce GTX 260+ 216SP 896MB | Radeon HD 4870 800SP 512MB | GeForce GTX 260 192SP 896MB | |
| 3DMark 05 | |||
| 16 x 10 | 17487 | 18840 | 17335 |
| 19 x 12 | 16975 | 18367 | 16712 |
| 16 x 10 8AA | 15415 | 17328 | 15281 |
| 19 x 12 8AA | 14299 | 16238 | 14025 |
| 3DMark 06 | |||
| 16 x 10 | 14260 | 14125 | 13948 |
| 19 x 12 | 13246 | 13183 | 12844 |
| 16 x 10 8AA | 9448 | 10606 | 9339 |
| 19 x 12 8AA | 8755 | 9704 | 8607 |
| 3DMark Vantage | |||
| High (GPU) | 5726 | 5133 | 5321 |
| Extreme (GPU) | 4030 | 3604 | 3712 |
| Company of Hero (DX10, High) | |||
| 16 x 10 | 57.1 | 56.1 | 55.9 |
| 19 x 12 | 54.5 | 52.9 | 52.2 |
| 16 x 10 8AA | 45.3 | 52.4 | 43.1 |
| 19 x 10 8AA | 38.9 | 48.5 | 36.1 |
| Crysis (DX 10, High) | |||
| 16 x 10 | 41.46 | 39.46 | 39.21 |
| 19 x 12 | 35.06 | 33.02 | 32.81 |
| 16 x 10 8AA | 30.54 | 35.54 | 29.25 |
| 19 x 10 8AA | 24.33 | 29.38 | 23.33 |
| PT Boat (DX10, High) | |||
| 16 x 10 | 56.9 | 46.2 | 55.6 |
| 19 x 12 | 54.3 | 43.9 | 52.8 |
| 16 x 10 8AA | 40.3 | 23.7 * | 39.1 |
| 19 x 12 8AA | 34.4 | 16.5 * | 33.2 |
| Lost Planet (DX10, High) | |||
| 16 x 10 | 87.5 | 51.4 | 82.2 |
| 19 x 12 | 71.1 | 42.8 | 68.1 |
| 16 x 10 8AA | 61.4 | 48.7 | 58.7 |
| 19 x 12 8AA | 49.7 | 40.9 | 48.1 |
On average, the new GTX260 containing 216SP outperforms it's 192SP brother by around 5%.
Source: http://game.ali213.net/thread-2275669-1-1.html


