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Showing posts with label hd4830. Show all posts
Showing posts with label hd4830. Show all posts

26 October 2008

Radeon HD 4830 512MB Review Part4

AMD (ATI) Radeon HD 4830 Review Part4:
CoH, WIC, FEAR, UT3






Maximum quality; shader made @ DX10.

HD4830 is struggling to keep up at 1440x900, else they are pretty on par at other resolutions.







Very high settings on DX10 mode, tested using the in-game benchmark tool.








Maximum quality, again tested with in-game benchmark tool.

Clear victory for the RV770LE based card.







Maximum quality with V-sync disabled.

The result looks very inconclusive. But overall, with 20/29 benchmarks in hand, the winner is no doubt Radeon HD4830, in terms of raw performance.


Part1: Introduction & Specifications
Part2: Test System, 3Dmark06 & Vantage
Part3: CoD4, Assassin's Creed, HL2:EP2
Part4: CoH, WIC, FEAR, UT3


Source: http://diy.pconline.com.cn/graphics/reviews/0810/1452670.html

Radeon HD 4830 512MB Review Part3

AMD (ATI) Radeon HD 4830 Review Part3:
CoD4, Assassin's Creed, HL2:EP2




Maximum quality, V-sync off.

Close fight between HD4830 & 9800GT.







A clear win for the Radeons. The gap is more obvious at low resolution.







Again, everything at maximum quality.

This time round, the gap is wider at higher resolution, interesting phenomenon. On average, HD4830 is 5.2% faster than 9800GT here.


Part1: Introduction & Specifications
Part2: Test System, 3Dmark06 & Vantage
Part3: CoD4, Assassin's Creed, HL2:EP2
Part4: CoH, WIC, FEAR, UT3

Radeon HD 4830 512MB Review Part2

AMD (ATI) Radeon HD 4830 Review Part2:
Test System, 3Dmark06 & Vantage


Test Platform

CPU: Intel Core2 Quad QX9770 @ 3.6Ghz
Mainboard: Asus X48
Memory: Aeneon DDR2-1066 2x1GB @ 5-5-5-15
Storage: Seagate 7200.10 500GB SATA

Graphics:
Radeon HD4850 512MB (625/1986)
Sapphire Radeon HD4830 512MB (575/1800)
GeForce 9800GT 512MB (600/1500/1800)


OS: Windows Vista Ultimate SP1 DX10
Drivers: Catalyst 8.54 RC1/ Forceware 178.13 Vista WHQL






ATI cards are traditionally weak in 3Dmark06, so no big surprise here.






3Dmark Vantage tells a very different story, so it all goes down to the real world game tests.


Part1: Introduction & Specifications
Part2: Test System, 3Dmark06 & Vantage
Part3: CoD4, Assassin's Creed, HL2:EP2
Part4: CoH, WIC, FEAR, UT3

Radeon HD 4830 512MB Review Part1

AMD (ATI) Radeon HD 4830 Review Part1:
Introduction & Specifications





Just-another-card from AMD to cover the price point vacuum between Radeon HD 4670 & HD 4850, as well as to battle with Nvidia's Geforce 9800 GT. This card is based on the RV770LE core, which has 1 cluster of shader processors (usually defective) disabled, bringing the magic number to 640. Where the fully functional RV770 (HD4850/4870) have all the 800.

An interesting to note, AMD confirmed that disabling the cluster is a hardware-cut, so chances are it is impossible for anyone to "revive" the card with a modded BIOS. Let aside the controversy surrounding its "missing shaders", let's take a look at this extracted review:


Graphics cardsHD 4830 512MB (RV770LE)HD 4850 512MB (RV770)HD 3870 512MB (RV670) 9800 GT 512MB (G92)
Core clock 575MHz 625MHz 775MHz 600MHz
Shader clock 575MHz 625MHz 775MHz 1,500MHz
Memory clock
1,800MHz 2,000MHz 2,250MHz 1,800MHz
Bus width, size, type
256-bit, 512MB, GDDR3 256-bit, 512MB, GDDR4 256-bit, 512MB, GDDR3
Memory bandwidth 57.6GB/s 64GB/s 72.8GB/s 57.6GB/s
Process 55nm 65nm/55nm
Transistor count 956mil 956mil 666mil 754mil
Die size 260mm² 260mm² 192mm² 296mm²/230mm²
Peak GFLOPS 736 1,000 496 504
ROPs 12 16 16 16
TDP
110W 110W 105W 105W


Part1: Introduction & Specifications
Part2: Test System, 3Dmark06 & Vantage
Part3: CoD4, Assassin's Creed, HL2:EP2
Part4: CoH, WIC, FEAR, UT3

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