01 February 2008
Crysis v1.2 Patch Coming soon...
Crysis patch v1.2 is currently under Q&A by EA, here's the list of improvements you can expect from the patch:
- Fixed potential server exploit that could cause servers to crash.
- Added mouse wheel scrolling support for server browser.
- Fixed an issue where in unarmed mode, the character's arms will suddenly reappear and disappear when picking up and dropping an object.
- Added new effects for vehicle shattering after being frozen.
- C4 will now stick to doors correctly.
- Added new grenade indicator icon.
- Adjusted explosion radius of grenade launcher to be more efficient vs. players.
- Added check for players riding on vehicles while not seated to prevent them being killed.
- Tweaked damage for players hit by vehicles at lower speeds.
- Adjusted wall collision damage for civilian car.
- Improved AI machinegun handling (both stationary and mounted machineguns on vehicles).
- Fixed an issue with "Escort Prophet out of sphere" objective failure causing reloading issues.
- Added team colors to kill/death messages (explained in detail further above).
- Fixed some game states not properly resetting after game restart.
- Fixed issue where VOIP doesn't work properly on non-dedicated servers.
- Added auto team balance. Players will now be moved from full teams to the opposing side when dead if the numbers are unbalanced.
Personally, I don't care about playing it online. I'm more concerned over it's graphics performance and was actually expecting some major optimizations for v1.2. =(
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